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AI Insights · Timothy · January 2023

Top 5 Boxing Games on Android in the Middle East: Q4 2022 Performance

Discover the performance trends of the top 5 boxing games on Android in the Middle East during Q4 2022, including key metrics like downloads, revenue, and active users.

Top 5 Boxing Games on Android in the Middle East: Q4 2022 Performance

The Middle East saw notable trends in the performance of the top 5 boxing games on the Android platform during the fourth quarter of 2022. Here's a detailed look at how each game fared, based on data from Sensor Tower.

I, The One — Fun Fighting Game from CASUAL AZUR GAMES experienced varied performance throughout the quarter. Weekly revenue peaked at $60 in mid-October before declining to single digits for most of the quarter. Downloads showed a fluctuation, starting at 9K in late September, dipping to around 5K in late October, and bouncing back to approximately 8.3K by the end of December. Active users followed a similar pattern, beginning at 17.3K in late September, dropping to just below 12K by the end of October, and recovering to around 16.9K by the end of December.

Gym Heros: Fighting Game from Fighting Arena had a steady download rate, starting at 7.2K in late September and gradually decreasing to 4.4K by the end of December. The game's weekly active users also saw a decline, beginning at 59.9K and dropping to 47.2K over the quarter. Revenue remained minimal, with a few spikes, notably $12 in late October and smaller amounts in December.

Slap Kings by Lion Studios showed consistent weekly revenue around the $10-$20 mark throughout the quarter. Downloads fluctuated, starting at 6.3K in late September, peaking at 7.9K in late November, and ending the year at 6K. Active users saw an up-and-down trend, beginning at 29.5K, peaking at 32K in mid-October, and closing at 24.9K in late December.

Punchy Race: Run & Fight Game, also from CASUAL AZUR GAMES, did not generate any revenue during the quarter. However, downloads showed some movement, starting at 10.4K in late September, dipping to around 3.9K in early December, and bouncing back to 6.8K by the end of the quarter. Active users began at 28.3K, saw a decline to about 18.7K in early December, and ended at 23.2K.

Finally, Wrestling Revolution 3D by MDickie had minimal revenue spikes, with a high of $10 in mid-October. Downloads started at 4.6K in late September, dipped to around 2.6K in late October, and climbed back to 4.8K by the end of December. Active users showed a slight decline from 16.7K in late September to 13.2K by the end of October, then increased again to 16.3K in late December.

For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023